2nd International Workshop on Evidenced-based Technology Enhanced Learning
Advances in Intelligent Systems and Computing 218
Gennari, Rosella / Marenzi et al, Ivana
Erschienen am
01.05.2013, Auflage: 1. Auflage
Beschreibung
InhaltsangabeThe 1st Release of the TERENCE Learner GUI: the User-based Usability Evaluation.- Promoting Digital Skills and Critical Awareness through Online Search and Personal Knowledge Management: A Case Study.- The TERENCE smart games revision guidelines and software tool.- The manual revision of the TERENCE Italian smart games.- Pedagogy-driven Smart Games for Primary School Children.- Technology and Elaboration of information in Aging: preliminary data of verbal vs. visual performance.- Use of Flight Simulators in a Flight Mechanics Course: Potentials and Weaknesses.- Supporting context-aware collaborative learning activities by CAFCLA.- Learning to be an Entrepreneur: Evidence From a Technology Enhanced Learning tool.- USALSIM: Learning and Professional Practicing in a 3D Virtual World.- How to Design Games for Deaf Children: Evidence-based Guidelines.- Simulation Still Rules: Modern Computer Systems Architecture Visualized and Laid Bare.- How to get a good job and improve your career - with a PLE.- Test My Code: an Automatic Assessment Service for the Extreme Apprenticeship Method.